Hello,I'm new to using the Yep Weapon Animation plugin. I've searched online for a solution to the problem I'm having but can't seem to find one anywhere. I followed the video that Yanfly provides to show how to use the plug in to change the looks of your weapons http://yanfly.moe/2016/01/28/yep-63-weapon-animation/ here. I've followed everything to the T but when I load in either battle testing or even starting up the game and entering an encounter, the animation shows the default of that weapon type. I've placed all of my weapon resources in the resource manager under the label img/weapons. In my plugins section under "Yep_WeaponAnimation" my image file path is img/weapons. To further break down where I'm at, my character is going to start with a Stone dagger. Stone dagger is 1 in my weapon file "stone_weapons" out of the 12 different weapons that come on a weapon sheet. So I've entered <Weapon Image:stone_weapons: 1> and below that I've entered the weapon motion type which is <Weapon Motion: swing> . I don't quite understand if I'm doing something wrong,but I've followed this video through for about 2 hours trying different variations and ideas people have had to make it work,but I'm only getting default weapon animations from this. Any help would be greatly appreciated and hopefully anyone that has the same problem can find a solution within this thread.