Hello! Yanfly and everyone
I have a problem about "Item Durability" and "Upgarde slots". It's didn't work.
I'm not sure about my setup. check it for me please.
This is plugin's version.
This is item for upgrade a weapon.
This is a weapon for upgrade.
(Please notice a durability. I am setting durability is 50.)
Finally, This is a result on game.
Why durability is "
Unbreakable"???
and why upgrade slots didn't work????
Tell me what I'm wrong please. Thank you and sorry for my bad english.
I'm going to ask you to do this:
1. Download all the newest updates of the plugin.
2. Create a new project. Do NOT just copy over your game project folders. This should be just a stock, empty, new RPG Maker MV project.
3. If the project's file size is above 200 MB, remove unnecessary audio and image files until you reach that size. Use
http://forums.rpgmakerweb.com/index.php?/topic/47985-mvstripper-remove-unused-assets-from-your-mv-project/ if you need some help doing so.
4. Install -only- the affected plugins. If you're using non-YEP plugins, do NOT include them.
5. Do -NOT- rename the plugins' filenames. They cease to work if you do so.
6. Make sure they're in the right order listed on
http://yanfly.moe/yep/
7. Recreate the error.
8. Archive the project with WinZip or WinRAR. Do not archive it multiple times. It does not compress it further.
9. Upload the project online (do -not- deploy it) to a website like MediaFire.com or Mega.co.nz or Dropbox. Please do not use a website that involves timers like 4shared, RapidShare, etc.
10. Post the link here and I'll take a look at it.
Thanks for helping!
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Hi Yanfly,
Did you revert YEP_BEC to what it was before the “not focus not including dead & dead enemies became visible” update? I’ve downloaded the latest, 1.34a, and it is just like 1.33.
Anyway, for opacity purposes on the actors’ side while using static enemies, I just added “opacity dead actors: x” after every instance of “opacity not focus” in my action sequences and it works.
BTW, can’t find enough positive adjectives to describe your plugins. Thanks and Kudos!
http://yanfly.moe/yep/changelog/
---
Tried following all the trouble shooting steps but the problem persists.
I tried creating a magic skill that gives the user the states 23 and 24: It adds both states and, after attacking the enemy, the damage inflicted is calculated correctly.
But when I try to add states 23 and 24 through the Passive States Silent Fury and Berserker Rage, it only applies the state of the first Passive state of the list.
What I mean is:
- I have Silent Fury on slot 80 of the States Tab, and Berserker Rage on slot 81. Silent Fury adds state 23 (ATK+30%), while Berserker Rage adds state 24 (ATK+20%)
- Attacking an enemy when both conditions are true, only adds state 23.
- If I put Berserker Rage on slot 80 and Silent Fury on slot 81 of the States Tab, and attack the enemy when both conditions are true, it only adds state 24.
- If I change the notetag of Berserker Rage from "Custom Initiate Effect" to "Custom Confirm Effect", when I hit an enemy when both conditions are true, both states are applied, but one of them (the one corresponding to the Passive State in slot 81) isn't removed at the end of the action.
I think the problem I have is that when I have 2 passive states with the same notetag (Custom Initiate Effect, Custom Action End Effect ...), the second notetag is skipped.
Having multiple passive states with the same effect will not conflict with one another. I'm going to ask you to recreate this problem in an empty project after you've followed these steps:
1. Download all the newest updates of the plugin.
2. Create a new project. Do NOT just copy over your game project folders. This should be just a stock, empty, new RPG Maker MV project.
3. If the project's file size is above 200 MB, remove unnecessary audio and image files until you reach that size. Use
http://forums.rpgmakerweb.com/index.php?/topic/47985-mvstripper-remove-unused-assets-from-your-mv-project/ if you need some help doing so.
4. Install -only- the affected plugins. If you're using non-YEP plugins, do NOT include them.
5. Do -NOT- rename the plugins' filenames. They cease to work if you do so.
6. Make sure they're in the right order listed on
http://yanfly.moe/yep/
7. Recreate the error.
8. Archive the project with WinZip or WinRAR. Do not archive it multiple times. It does not compress it further.
9. Upload the project online (do -not- deploy it) to a website like MediaFire.com or Mega.co.nz or Dropbox. Please do not use a website that involves timers like 4shared, RapidShare, etc.
10. Post the link here and I'll take a look at it.
Thanks for helping!