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- Mar 15, 2012
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Yep_X_TickBasedRegen acting weird in low numbers game (LOW AGI).
(Core Engine 1.13, BufStatesCore 1.08, TickBasedRegen 1.01)
Using BattleSysCTB 1.14A, and almost all yanfly released plugins.
My params are placed around 10-20 value, game is much more DungeonsDragons style, than default FF ultrahighnumber style(not rising params via LVL but via training in guilds)
If Yep_X_TickBasedRegen is off, I receive regen once per about 30seconds. With plugin is on, I receive batches of 6 times regen within one actor action)
(probably because of low AGI he acted once per 6 turns or so)
In fact, I would expect regen will tick based on BattleSysCTB : Full Turn: parameter - but changing this one does not have any effect
But it seems it completelly deppends only on actor.agi vs BattleSysCTB : Full Gauge: parameter
Is it wanted behaviour or bug? If it is not bug, what is Full Turn parameter in plugin good for?![]()
You'll have to work out the tick settings to fit your game. Go through all of the settings within the Battle Engine Core and CTB plugins.
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Plugin Name: AttachAugments v1.02
Bug: Detach and Attach/Detach Eval functionality does not seem to work. I have fixed it locally, by editing the following:
On line 683, in function ItemManager.installAugmentToSlot, getting to the eval part depends on there being a regular effect. If you only have an eval effect, it never gets there because it checks for regular effects to exists. Pretty much the same thing for ItemManager.removeAugmentFromSlot.
As for the regular detach not working, on line 558 it checks for eval mode 'augment attach', instead of 'augment detach', and thus never gets commands for detachment.
How to Replicate Bug: For the regular detach not working, add something like the following to an augment item(insertable):
It will not do anything upon detaching OR attaching.Code:<Augment Detach: Glyph> ATK: +5 </Augment Detach: Glyph>
For the eval attach/detach, add something like the following to an augment item(insertable):
With the console window open, no message will be shown.Code:<Augment Attach Eval: Glyph> console.log("Test"); </Augment Attach Eval: Glyph>
Thanks for the catch. I'll get that fixed: http://yanfly.moe/plugins/en/YEP_X_AttachAugments.js
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I did as you asked and recreated both issues in two separate projects (they still have issues):
Augment issue: https://drive.google.com/file/d/0B1JG7mnOp0vZaE5ZcXluNk9paEE/view?usp=sharing
Picture Common Event issue: https://drive.google.com/open?id=0B1JG7mnOp0vZTW5YOFdPa2h3NEU
Thanks,
Freddie
Thanks for the uploads, the first issue appears to be fixed here: http://yanfly.moe/plugins/en/YEP_X_AttachAugments.js in the latest update.
As for the second issue, seems like I made a dependency on the Region Events plugin without realizing it. This should get that fixed: http://yanfly.moe/plugins/en/YEP_PictureCommonEvents.js









