Hey thanks for all your great work Yanfly.
I do have a question about the Class change core and Subclass plugins.
I've made a Red Mage class and given it both black and white magic skills. If I level my Black Mage to level 50 and then swap to Red Mage level 1, my Red Mage can access all of the Black Mage spells up to 50 (minus the ones I've locked to Black Mage main only). Is there any way to lock out skills that are not learned on the main class?
ie. I want Water to unlock at 13 Red Mage but if Black mage is 50, my Red Mage can use it at level 1.
Thanks again for all your hard work.
Make them into different skills and have them use different skill types.
***Class Skills carried over
This is a general answer. If you are using the Class Change Core and are wondering why skills from other classes are appearing in other classes, it is because you are using the same skill type. This is an intended function. The same way if you were to NOT use the Class Change Core plugin and use RPG Maker MV's default class changing event, any skills acquired from the class you changed from will remain in the character even after changing. That is just how it works and I have no plans on changing that. If you wish to distinguish your skills to certain classes, then make different skill types for those classes and set those skills to those new skill types.
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Here you go.
https://www.dropbox.com/s/aaijinzyg0dp3vy/Instant%20Row%20Test.zip?dl=0
From this bare bones package, the game still freezes. Thank you for the quick response!
When I gave you those steps to follow, you need to follow all of them:
1. Download all the newest updates of the plugin.
2. Create a new project. Do NOT just copy over your game project folders. This should be just a stock, empty, new RPG Maker MV project.
3. If the project's file size is above 200 MB, remove unnecessary audio and image files until you reach that size. Use
http://forums.rpgmakerweb.com/index.php?/topic/47985-mvstripper-remove-unused-assets-from-your-mv-project/ if you need some help doing so.
4. Install -only- the affected plugins. If you're using non-YEP plugins, do NOT include them.
5. Do -NOT- rename the plugins' filenames. They cease to work if you do so.
6. Make sure they're in the right order listed on http://yanfly.moe/yep/
7. Recreate the error.
8. Archive the project with WinZip or WinRAR. Do not archive it multiple times. It does not compress it further.
9. Upload the project online (do -not- deploy it) to a website like MediaFire.com or Mega.co.nz or Dropbox. Please do not use a website that involves timers like 4shared, RapidShare, etc.
10. Post the link here and I'll take a look at it.
Thanks for helping!
By simply putting the plugins in the right order, everything worked as intended.