- Joined
- Nov 18, 2015
- Messages
- 72
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- 15
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- English/Swedish
Hey Yanfly!
Is it possible to make the skill item drop condition the other way around?
For example, If killer bee uses poison sting, then you get 20% chance to drop a stinger.
Just to clarify, you have a chance to get a drop if the enemy uses a skill and not you.
Also, would this work with drop increases? (I believe the default in MV is like double drop rate or something in the special flag thing)
Is it possible to make the skill item drop condition the other way around?
For example, If killer bee uses poison sting, then you get 20% chance to drop a stinger.
Just to clarify, you have a chance to get a drop if the enemy uses a skill and not you.
Also, would this work with drop increases? (I believe the default in MV is like double drop rate or something in the special flag thing)