Hello. Thank you for all the plug-ins that you have made. They help me a lot in filling in aspects that I need, but the base system lacks.
However, it seems that I might have encountered an issue with the recent
item synthesis plug-in. What I want to do is to make a certain equipped accessory (under armor, e.g. "MyCharacter's Secret Recipe") to serve as the recipe of several items that only the character can made (the equipment will be locked on the character in question). However, it seems that the plug-in, at least in my case, have troubles recognising item recipes in the form of armor.
First, the recipe armor is the only starting equipment of the character. Even with synthesis enabled, the synthesis option does not appear in the menu. When the recipe armour is un-equipped, the option appears in the menu. However, the recipes that the armour piece contains do not appear in the synthesis menu. The result is replicated on a new project with only the item synthesis and item core plug-in as well. The same recipe script, for example:
<Item Recipe: 2>becomes functional when it is pasted onto an item, though. As such, it seems that perhaps the plug-in have troubles recognising non-item form recipes, especially when the equipment starts up being equipped already (since it never passes through the "item" list, I suspect).
It would be very nice of you to look into this issue, and see if the problem is in the script itself or if I did something wrong in my process. Thank you very much!
Version of plug-ins used:
(YEP_CoreEngine: v1.11)
YEP_ItemCore: v1.17
YEP_ItemSynthesis: v1.01