That's weird then, because I remember it not crashing in a previous plugin version (when you didn't have an image set). I guess I thought that was standard behavior. My mistake!I just gave it a Bat image. It did not crash.
Hey Yanfly and other game makers ^^
I have a question, first, if I have a problem, with the plugins, or code, or anything.
Do I ask for the answer here, or is there an other place for these questions?
Cause if im wrong, im sorry for bothering everyone.
And then for the problem, I saw the more currencies plugin, and had to install it immidiatly!
I have all the item core plugins installed, in the right order.
But, when I make a weapon, and type this code in the note area.
<Item Mora's Tokens Buy Price: 5>
And go to the shop where I would buy them, I can just buy them with gold.
And the Mora's token item, doesnt apear anywhere.
Am I missing something ??
And if this is the wrong place, again, sorry.
Please help.
Anyway thanks ^^
The item is called Mora's Token it got no notes on it.Is your item named Mora's Tokens or Mora's Token? Because if you make it plural by adding an s, it won't work.
The item is called Mora's Token it got no notes on it.
And the weapon I want to buy with the tokens has this note on it
<Item Mora's Token Buy Price: 5>
Sorry itsIn one post, you had <Item Mora's Tokens Buy Price: 5>
with an s.
Now you have <Item Mora's Token Buy Price: 5>
with no s.
Which is it?
Yes I have the Shop Menu Core and its above the item currency pluginAnd do you have the Shop Menu Core installed? There's no other reason I can see that isn't making this work.
Tried it now didnt work,Then all I can suggest is use the other notetag. There's multiple ways to set item currencies. <Item x Buy Price: y>
Ok well I'll just wait some time, the Plugins I have installed, are these, on this order.Most likely, you have another plugin conflicting.
Ok well I'll just wait some time, the Plugins I have installed, are these, on this order.
------------------------------------
YEP_BattleEngineCore
YEP_X_ActSeqPack1
YEP_X_ActSeqPack2
YEP_X_ActSeqPack3
YEP_X_AnimaredSVEnemies
YEP_X_VisualHpGauge
YEP_ExtraEnemyDrops
YEP_Taunt
YEP_VictoryAftermath
YEP_X_AftermathLevelUp
------------------------------------
YEP_ItemCore
YEP_X_ItemUpgradeSlots
YEP_ItemSynthesis
YEP_ShopMenuCore
YEP_X_MoreCurrencies
------------------------------------
YEP_EquipCore
------------------------------------
I made my own js with the name -------------------------- dont know if that can mess stuff up?
@Yanfly in the Action Sequence Pack, can I reference a character stored in a variable? I want to do something like move "character x: target, front base" where x is the variable I will be changing during the battle.
@Yanfly Thanks for the answer. Just to be sure, I don't want to define a new variable or anything. Something that returns a number like $gameVariables.value(10) doesn't work too? Thanks again.Nope. It won't work like that. :/