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Good evening folks.
I was messing around with my project a bit this morning, specifically with the YEP_ClassChangeCore plugin, and discovered an unfortunate bug.
Steps to reproduce:
Thanks in advance.
I was messing around with my project a bit this morning, specifically with the YEP_ClassChangeCore plugin, and discovered an unfortunate bug.
Steps to reproduce:
- Unlock several classes for one or more actors, either by plugin command, or by using the event command to change classes.
- Use the plugin command DisablePrimaryClassChange n where 'n' is the actor ID of the above actor.
- Note that this actor can still change classes in the class change menu, despite the help information indicating otherwise.
- The actor._canChangeClass value is updated to 'false' from undefined, as expected, but the menu doesn't seem to check this value before allowing a class change in the scene.
Thanks in advance.

