YEP_CoreEngine Screen Width/Height Problems (SOLVED)

Sketchward

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Do you get the same issue if you disable everything but Community Basic and use the same width/height values?
Just tested in a clean project with Community Basic (didn't even realize it had Width/Height changes). Same result however. This must be something specific to my computer, but I have no idea what could be causing it. I'm worried about this happening to other players, because I have some filters set up over the screen that use the specific sizes and break if they're re-sized. :/
 

Frostorm

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Just tested in a clean project with Community Basic (didn't even realize it had Width/Height changes). Same result however. This must be something specific to my computer, but I have no idea what could be causing it. I'm worried about this happening to other players, because I have some filters set up over the screen that use the specific sizes and break if they're re-sized. :/
I just recalled some other post somewhere (I can't find it now) where some users were experiencing differences due to their monitor choice. So just curious, what monitor are you using? Resolution mostly. Try changing your computer's aspect ratio or resolution and see if that does anything, just for testing purposes. You'll want to change the settings back to normal afterward of course.
 

Sketchward

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I just recalled some other post somewhere (I can't find it now) where some users were experiencing differences due to their monitor choice. So just curious, what monitor are you using? Resolution mostly. Try changing your computer's aspect ratio or resolution and see if that does anything, just for testing purposes. You'll want to change the settings back to normal afterward of course.
Yep, this seems to have been the issue! Thank you. My default resolution is 1366x768. Changing to 1920x1080 cause both plugins to begin functioning correctly. Does anyone have any idea why this happens, and if it's fixable?
 

Trihan

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I surmise it's something to do with a monitor at one resolution trying to display a window in a different resolution and occasionally coming up against a combination that it struggles to render properly. Not sure if that's fully fixable as you don't really have any way of knowing what monitor resolution a given player is using.
 

Frostorm

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Yep, this seems to have been the issue! Thank you. My default resolution is 1366x768. Changing to 1920x1080 cause both plugins to begin functioning correctly. Does anyone have any idea why this happens, and if it's fixable?
This makes me wonder what would happen on mobile since various phones/tablets have different resolutions...
 

Sketchward

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Well, either way, it's not something that would be easy to change with a plugin... I'd call this question answered, I guess. Someone can lock this one. Thanks for all your help, guys.
 

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