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- Feb 22, 2016
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Hi, I'm trying to make it so that PHYSICAL attacks utilize formula A while MAGICAL attacks utilize formula B. I simply need something to go in the [???] in the screenshot below. Maybe Game_Action perhaps? Though I'm not really sure...
Formula A
value *= 1.5 + (user.atk / 100) + bonus
Formula B
value *= 2.0 + bonus

EDIT: Nvm, solved! The solution was simply
Formula A
value *= 1.5 + (user.atk / 100) + bonus
Formula B
value *= 2.0 + bonus

EDIT: Nvm, solved! The solution was simply
this.isPhysical()
lol.
Last edited: