Status
Not open for further replies.

Frostorm

[]D[][]V[][]D
Regular
Joined
Feb 22, 2016
Messages
2,788
Reaction score
2,236
First Language
English
Primarily Uses
RMMV
Hi, I'm trying to make it so that PHYSICAL attacks utilize formula A while MAGICAL attacks utilize formula B. I simply need something to go in the [???] in the screenshot below. Maybe Game_Action perhaps? Though I'm not really sure...

Formula A
value *= 1.5 + (user.atk / 100) + bonus

Formula B
value *= 2.0 + bonus

1656170431359.png

EDIT: Nvm, solved! The solution was simply this.isPhysical() lol.
 
Last edited:

TobyYasha

Spaghetti & Coding go hand in hand.
Regular
Joined
Sep 11, 2019
Messages
186
Reaction score
287
First Language
English
Primarily Uses
RMMZ
guess you beat me to it, i wanted to say 'this' too
 

slimmmeiske2

Little Red Riding Hood
Global Mod
Joined
Sep 6, 2012
Messages
10,403
Reaction score
6,585
First Language
Dutch
Primarily Uses
RMXP

This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.

 
Status
Not open for further replies.

Latest Threads

Latest Profile Posts

I want to go play piano now. This is gonna be my stopping point today (yes, I’m very slow at drafting). Might have a few too many curly Qs? Obviously gotta finish the limbs and clean up. There are a few more outfit details I need to add. Probably going to do a background so that the pose makes sense, LOL.

IMG_0515.jpeg
Do you believe me now?

BTW not my insta, not my post. Different John.
It's been long time since last I'm tinkering with RPG Maker ~
Turns out. I wasn't in my head accounting for when the Actor doesn't have a weapon equipped but DOES still have a Grimoire equipped... 40+ SV Spritesheets!!! D'x

Forum statistics

Threads
135,048
Messages
1,253,305
Members
178,023
Latest member
nemesiszero
Top