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To reproduce this bug, have a skill that has the <Instant> tag applied to it, and deal the finishing blow onto the last enemy in an encounter. That encounter ends as normal, but start the next encounter and the battle actions menu doesn't appear, locking up the game.

1580653836587.png
^ I've made the Attack skill instant, basically just keep spamming it until the enemies die

1580653939518.png
^ This is the state the screen is in when you start the second encounter, the action menu on the left never appears

1580654014536.png
^ No other plugins being used, I would include the test project but because YEP_InstantCast is a purchasable plugin I don't want to be a point of access for people to access it freely

I'm not sure of any other information I should include, let me know if anything is not clear or if there's something else I can add

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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