YEP_MessageCore Second Font Issues

Speedvore

RPG Making since RM95!
Member
Joined
Oct 3, 2015
Messages
26
Reaction score
9
First Language
English
Primarily Uses
RMMZ
Hi,


I am currently working on a game where the player has the ability to name the main character. I want the characters' names to all appear in all CAPS in the name box. My current solution has been to change the font in the name box so that it is a font that is all CAPS (since that would be easier than ensuring that the player only uses CAPS when naming the player).


My current issue is that the \fn<fontname> is not working correctly. I have the YEP_MessageCore Plug-in installed, as well as YEP_CoreEngine, and a few others. Attached at the bottom of this post are the two outcomes of the text.



The first image is when my Name Box Added Text looks like this:


\fn<mclarenregular.tff>




The second image is when my Name Box Added Text looks like this:


\fn<mclarenregular>




I have tried all of these methods for my gamefont.css file:


@font-face {
font-family: GameFont;
src: url("Freeroad Regular.ttf");
}

@font-face {
font-family: NameFont;
src: url("mclarenregular.ttf");
}


and


@font-face {
font-family: GameFont;
src: url("Freeroad Regular.ttf");
}


and


@font-face {
font-family: GameFont;
src: url("Freeroad Regular.ttf");
font-family: NameFont;
src: url("mclarenregular.ttf");
}




I have tried changing the font names in both the YEP_CoreEngine as well as YEP_MessageCore, but neither have given me any luck. Both of the fonts listed above are named exactly as is in my Project/fonts folder.


Any ideas on what I could be doing wrong?


Thank you in advance!


FontError2.png


FontError1.png
 
Last edited by a moderator:

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c

Forum statistics

Threads
105,857
Messages
1,017,018
Members
137,563
Latest member
MinyakaAeon
Top