please post a link to the plugin
I made a previous post in the correct forum but no one was responding.[MOVE]Javascript/Plugin Support[/MOVE]
https://forums.rpgmakerweb.com/index.php?threads/death-counter-plugin.118015/#post-1038672yes, but I'm asking the same question in a more focused way.-
no, you're asking it in a more confused way.
I'm already confused so of course I'll ask in a confused way...lol....I'm looking at what you said and trying it out. Will post if my problem is solved.no, you're asking it in a more confused way.
even if completely ignoring the fact that it would be much better to continue the previous post because it contains more details about what you want, and the fact that the forum rules require you to do so, you cause more confusion by omitting vital info here.
For problem solutions, it is ALWAYS better to tell what you want to achieve at all instead of just asking for a detailed step - I can't count the number of times where people got the wrong answer because the people answering assumed that they were asking for something else. And of the other times where the correct answer was useless because the original question was already in the wrong direction to achieve what the poster wanted.
In fact, in the other topic I made a post where you had to clarify if what you want was counting or countering death, just to specify that you only want to react to enemy death (which is a third variant).
In fact, you can even do what you want completely without plugins: have a troop event place an immortal state on the enemy on turn 1 of the battle, and the regular troop event condition HP=0 will work even if it is the last enemy on the troop. That is because the troop condition only fails because the victory condition takes precedence on death of the last enemy, it will work perfectly if the enemy killed is not the last one in the troop.
Or you could simply add a plugin that creates new conditions for the troop events to handle, like
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End Phase Triggers MV
https://youtu.be/M9NVCyovcuYHave you ever had a situation where your troop events didn't seem to run in battle? For example, when the last enemy has been defeated and you want more enemies to ahimeworks.com
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