Yet Another RPG - ~NEW~ Demo 4 Released!

Frosty10001

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Wait? Did you hear that? That's right! The fourth demo was released!!


 





Check out our website!
http://www.yetanotherrpg.com



 


Hey, listen! You're here reading this and you're probably thinking:


"I don't need another generic role-playing game in my life, why should I play this?"


Well, child, you're in the right place.


Yet Another RPG is astoundingly generic and unique that the universe cannot simply handle it.


Alright, I admit, it isn't the best hook, but please continue onward!


 




The title screen welcomes you!


Of course, to see the animation, you'd have to *cough* download the game. *cough*


 






All was fine and dandy in the Mortal World. Buuuuuut, suddenly, a plot device occurs in the heavens! Arial, an angel, or better known as the Main Character, found himself wingless while reminiscing on what it means to be a divine being. And that's, y'know, a huge deal. Wingless angels are just like, nothing. So, like any good RPG Hero, he has to go find out why, because an RPG game is not an RPG game without curious RPG heroes. (That's rule #1 of RPGs!) So then he realizes that he's been deemed corrupted and impure! After an Epic Battle of the Century with the apparent most powerful being alive, the Archangel (AKA main antagonist) he discovers that he was transported to the Mortal World, which was recently invaded by hordes of otherworldly demon monsters! So, in order to progress the story and plot, Arial carries on, giving us a taste on what it truly means to be a mortal and the interesting things called "Humans" he meets throughout the Mortal World and attempting to find a way back to the heavens. Will he ever make it back? I dunno! This is only the fourth demo!




 


YARPG's got a whole bunch of features that are included with the box! Incredible!

  • If you came looking for a fully constructed building, then I'm sorry to disappoint, but we're missing one wall, specifically the fourth.
  • Take on challenging challenges, puzzling puzzles, and monstrous monsters!
  • Venture on an epic-sized adventure like those you've likely been on before!
  • Hope you have a brain, because you'll need some thinking power in some of the fights!
  • Enjoyable clichéd plot with an original, sweet taste!
  • Funky, strange, laughable dialogue!
  • Oh, and satire. That's also included.



 


No game is complete without having some screenshots!


 


Demo 4 Screenshots


 




Determination can be a powerful force if used correctly...


 




Huh... The world map looks kinda small...


 




Enhance your abilities (and equipment) with the power of Infusion!


 




Don't you love it when cutscenes restrict your ability to act?


 




This is a very difficult decision. The fate of the world rests upon your shoulders... Which option will you choose?


 




I can't wait to play the Syphoner's League MMO! How much to subscribe monthly?


 




I'm sure the Poké Flute could help you out... If only it wasn't in another game series.


 


 


Demo 3 Screenshots



Spoiler





Three days?! How typical.


 




Dang it, Arial! We worked hard on that dialogue!


 




He wasn't a silent protagonist?! What is this, a fanfiction?


 




Thanks, game, I couldn't have gone through the text adventure without your help!


 




Look at those sleek resource bars... Wait, are those Pokémon?! I thought this was a satire game, not an ode to Nintendo!


 




When you get a Game Over, Arial'll say some sort of witty comment. This isn't one of them; you're saved, for now.


 




Remember, if you're out of a job, just host trivia challenges! It'll earn you the big bucks.


 




Agh, cliffhangers! I hate those.





Demo 2 Screenshots




The number besides the (Demo) part lets you know what # demo it is! Helpful markers for the win!








A visually updated battle system.


 


 




Some protagonists don't have obvious gender-defining characteristics! Stop being prejudiced Mr. Guard!


 




Hey! We're not lying to you at all, Arial. No way!


 




Is this... Hammerspace?


 




End sprite discrimination today!


 




This happens way too often in RPGs. Skipping text is bad! This PSA was brought to you by Yet Another RPG.


 




Your local Guidebook can be quite the tsundere! Watch out what you ask it!





Demo 1 Screenshots




Fine-tuned mapping! Just look at those angels!


 




Our Main Character, Arial, complaining about the inconvenient placement of the logs.


 




The first challenge of the game, the one that tests your ability to mash the Attack command.


 




Arial utilizing RPG Logic.


 




Spoiler Alert: The Illusive Guy is an avid Nintendo fan.


 




"Sorry dude, you're just a plot device."


 




Showing off (Partially) the battle system.




 


 




A little note from the developer


 

Hey! Thanks for considering Yet Another RPG! As a note, the majority of this project's story has been or will be created spontaneously, the plot may be confusing, but that is intentional, the story wasn't meant to be planned from the beginning stages of the project design. I feel that this adds enjoyment to developing and overall more randomness in the story line to players. Thank you for understanding!


For four years I've been making this game without a clear or set in stone plot. It's been a wild ride so far! I hope you can continue to enjoy it as much as I have!

 






-The first demo has been released! (08/05/2013)


-The second demo has been released! (09/02/2014)


-The third demo has been released! (09/30/2015)


-The fourth demo has been released! (09/30/2016)


 


-Hotfix #1 [Demo 3] released (10/01/2015)


-Hotfix #2 [Demo 3] released (10/15/2015)


-Hotfix #3 [Demo 3] released (11/10/2015)


-Hotfix #4 [Demo 3] released (1/12/2016)


-Hotfix #5 [Demo 4] released (10/02/2016)


 


--Hotfix #5 [Demo 4]--


-Fixed a game-breaking bug that prevents you from progressing the game after clearing the fourth dungeon.


 


 


~~~Demo 4~~~


-Fourth official release of Yet Another RPG!


-Investigate the attack on the Syphoner's League!


-Meet an emotive young mage seeking to help her guild.


-Experience a wild variety of challenges to test your mental acuity.


-The Yet Another RPG Experience™ will make you come back for more.


-Probably.


-Continue to recover the MacGuffins in the Mortal World.


-So you remember for Demo 3's change log we said you can collect more worthless trash for Kyros? Yeah, we added more.


-Around 9 hours of gameplay.


-Added some cool new fullscreen and screen resolution functionality! We never liked having to squint our eyes to play a game meant for ants. In game, pressing the F6 to upscale the -window size and F5 to toggle fullscreen mode!


-Clarified the main mechanic vs ??? during Arial's dream sequence. Okay look we get that "???" is a tough name to remember but stick with us.


-Fixed an embarrassing description mishap for Kyro's cup retrieval quest. "East" now changed to "west." Please forgive us.


-Previously, when someone equipped Angel's Hope or Angel's Faith, the game would break when it activated. The game Hoped for a fix, and in good Faith, we gave it a fix.


-Tidied some areas in the game to make them look more polished and clean. We swear this game passed the alpha phase.


-Some enemies and objects in the d'Aubigne Mining Facility were intangible. They were caught by our cheating filters and appropriately banned.


-Trading in the Fortune for Angel's Hope or Angel's Faith should be more streamlined now and less complex in process.


-Janky things happening when using a Scroll:Escape no longer happen. We told it to be nicer (not really).


-Sometimes, when you load a save file, some things respawned where they shouldn't be. We kindly showed them to their proper stage locations.


-We disabled the Autoattack feature during a particular battle after the text adventure. Deal with it.


-Oh, and the Angel's Hope and Faith armor pieces shouldn't be breaking the game either during this battle.


-In the same battle, Arial had the chance to miss. We honed his accuracy during that specific part. Really ruined the immersion.


-We added the ability to return back to the d'Aubigne Mining Facility after completing the dungeon, but only for a specific time frame...


-Save files display some more information now such as the Demo you started with and how many battles you fought!


-Remember Battle Horns? Yeah, they actually work now.


-During the Stonecreek Town invasion, when Dennis was the only one left alive during the battle, and then he died, bad things would happen. No longer!


-Infusion was previously very problematic. We performed some surgery and now it's solutionatic.


-That just means that it actually works now.


-Tweaked and tuned some graphical glitches all throughout the game.


-Plus some other minor fixes that we forgot to document. Don't blame us, dude.


-Oh, and some more silly writing. That too.


 


 


--Hotfix #4 [Demo 3]--


-Actually fixed the fight vs. Lexie in Arial's dream.


-Spoiler Alert: just let her kill you.


-More minor bug fixes that are too minor to list here! Don't you love it when the developers are thorough with their change logs?


 


 


--Hotfix #3 [Demo 3]--


-Fixed the issue with saves not being able to be loaded.


-Improved the patching system.


 


 


--Hotfix #2 [Demo 3]--


-Polished a bit of the dialogue and added even more witty comments. As if we needed those.


-Arial's flashback is no longer a nightmare. Skeletons shouldn't purposely trap you in anymore. Thank us later.


-Added revival items during the invasion of Stonecreek sequence. Find 'em like you would any other item during that part!


-Divine Barrier now protects against all debuffs.


-Fighting Lexie in Arial's dream is different now. You no longer have to wait 20 seconds to win the fight. Instead, what is something you can do that won't damage her?


-Fixed the issue where talking to Kyros from the left direction softlocks the game. He'll no longer no-clip through you. Hacker.


-The text adventure should be fixed now. Those things are tricky.


-Added a patching system! Downloading the game over and over again? No way!


 


 


--Hotfix #1 [Demo 3]--


-Fixed an issue where you couldn't interact with the ledges in the Mercenary Guild Trials after interacting with them and declining to jump down.


-Fixed a bug where some events would return to their original position after reloading a certain map.


 


 



 


 




You want the Download Link, not the Download Zelda.


 



Each demo (episode) contains the content of every demo released prior.
(e.g. Demo 4 contains everything from Demo 1 to Demo 3 as well.)


 



If you've downloaded Demo 4 before 10/2/2016, please download Hotfix #5 and follow the readme.txt to patch your game!


 


 


Previous Demo Releases



 


Each download includes the RPG Maker VX Ace RTP (Run-Time Package).


 


Note on Demo 3 - Hotfix #4


When downloading hotfixes and other patches, make sure to extract the .RAR file in the main folder of the game.
There should be a Patch folder within the main folder with the appropriate files within.


Unfortunately, current save files aren't compatible with the latest patch.


However, we added an option to pick up right before the fight vs. Lexie in Arial's Dream in the latest patch.


To access it, start a New Game and select to begin at the start of Demo 2. You'll be able to inspect a book outside.


When you inspect this book, you'll be given the ability to sequence-break to the fight. This hasn't been thoroughly tested and MAY break other things.


Thank you for understanding!







 


Are you interested in following up in updates? Check out the Yet Another RPG Facebook page!


If you have any questions or concerns about YARPG or somethin' else and you don't have a Facebook, well, you're in luck! You can follow us on Twitter, too!


If you wanna hang out with us, check out our Discord group! Click on the link for an invite.


 


 




The project so far wouldn't have been possible without these people!


Thanks a whole lot to all of them! Please check them out if you like what you see in the demo.


 

Playtesters


-Vincent Bélanger/Bachelor Moose


-PinkbellyThundershark


-Knight of Hylia


-Fluffy56547


-Paulie


Graphical Assets


-Archeia Nessiah/Division Heaven


-qut


-Jehobith


-cooltext.com


-Thalzon


-WhiteCat from whiteafe.sakura.ne.jp


-Ails/7Soul


-Deebs


-Mizusazanami from Chaos Portal


-DM Dotto Store


-Ichi saw from ameblo.jp


-aweryn


-Timmah/LexusX


-Momope


-Mack


-Mack


-Candacis


-Indrah


-Avery


-Mick from 289K


-Hadecynn


-MatsuoKaito


-White Patisserie


-Nintendo, INTELLIGENT SYSTEMS, Camelot Software Planning, Game Freak, and The Pokémon Company

Scripts


-Yanfly


-Victor Sant


-Hime Works


-Galv


-Shaz


-Khas


-Estriole


-KilloZapit


-Acezon


-Fomar0153


-Dekita


-CT_Bolt


-Modern Algebra


-Craze's Script Asylum


-Nicke


-Mr. Bubble


-Kread-EX


-Yami from Yami World


-MakoInfused


-Rikifire


-Soulpour777


-Racheal


-Lanthanum Entertainment / Adiktuzmiko


-Mr. Trivel


-Zeus81


 



Original Music


-Scythuz


-MaestroRage


 



Promotional Artwork


-Keysa Moguri


 

More acknowledgements are present within the games's actual credits scene!









Obviously this project is not yet finished, so many things are susceptible to change! If you come across any bugs, glitches, or even anything that just seems odd, let us know! Nevertheless, I hope you enjoy Yet Another RPG! Thank you for stopping by!
 
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Dalph

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lol...awesome name for a game...ahah

Gonna download and try it now.

EDIT:

Ok, played.

The intro and the cinematics are good.

Mapping isn't bad but could be better, feels a bit odd and bland in some places (especially in the angel town).

It would look a lot better if the busts of the characters were "above" the message text window and not "under" it.

Loved the trials but a lot of lag happened during them (I suggest to add an antilag script or to disable some parallel processes).

The boss was challenging enough and somewhat funny to fight.

The Soul skills are a good idea.

BUGS or errors:

When I choose the wrong path in the third trial...then what? Nothing happens, the game gets stuck (thank god I saved before).

----

Overall it was surprisingly good, I particularly liked the title screen, the humour and the irony on the standard RPGs.

Bravo.
 
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Frosty10001

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lol...awesome name for a game...ahah

Gonna download and try it now.

EDIT:

Ok, played.

The intro and the cinematics are good.

Mapping isn't bad but could be better, feels a bit odd and bland in some places (especially in the angel town).

It would look a lot better if the busts of the characters were "above" the message text window and not "under" it.

Loved the trials but a lot of lag happened during them (I suggest to add an antilag script or to disable some parallel processes).

The boss was challenging enough and somewhat funny to fight.

The Soul skills are a good idea.

BUGS or errors:

When I choose the wrong path in the third trial...then what? Nothing happens, the game gets stuck (thank god I saved before).

----

Overall it was surprisingly good, I particularly liked the title screen, the humour and the irony on the standard RPGs.

Bravo.
Thank you kindly for your response and critique!

I'll continue to try and reduce lag during the Trials, thanks for bringing that to my attention!

As for the third Trial, you can obtain a Reset Button that allows you to try again by reading the sign, but I'll make sure the player knows that even if they didn't read the sign. Thanks for pointing that out!
 
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Hmm, I am not sure if I am annoyed by this kind of game, or intrigued.

Well, I am a bit of a skeptic, but you certainly have managed to tickle my curiousity.
 

Frosty10001

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I have a question to those who have played the demo, I've discovered that sometimes, the game will randomly crash. It has happened using the dev build (what I'm working on) and the public demo build, but when I playtested the demo build before release (with the help of another person using a Mac), this did not occur. Does anyone else have this problem? Thanks!
 

Dalph

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I have a question to those who have played the demo, I've discovered that sometimes, the game will randomly crash. It has happened using the dev build (what I'm working on) and the public demo build, but when I playtested the demo build before release (with the help of another person using a Mac), this did not occur. Does anyone else have this problem? Thanks!
Never happened to me.
 

Frosty10001

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Hey guys! Just a quick note: (and I apologize for double posting) development has resumed from the short hiatus! So here's a little teaser, if any of you are interested.

 

Makio-Kuta

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haha I just played this demo and it's really cute. (I didn't make it to the end though, I died on the boss at the end of the trials.


The writing is really amusing and everything is really solid for a project that you made to learn the program. Now that I have a taste for the game, I think I'll wait until the second demo before I play anymore. I'm looking forward to it. :)
 

Dalph

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Hey guys! Just a quick note: (and I apologize for double posting) development has resumed from the short hiatus! So here's a little teaser, if any of you are interested.

Hey! You're back!

Nice, keep us up with the updates, your game is cool. :)
 

Frosty10001

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Thanks Makio-Kuta and Dalph!

For fairness sake I'm going to be updating more frequently over at the Facebook page I've created here! Like it if you enjoy the project so far!
 

Frosty10001

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Holy smokes! We just updated the main post with our HUGE second release!
Hope you guys enjoy!
 
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Holy moley this sounds like a hilarious and great game, I want to play it so badly

When I get on a computer soon, I'll be sure to play this marvelous game.
 
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Frosty10001

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Whoa! A wild third demo appeared!
Please enjoy and thank you all for the patience!

EDIT: Hotfix #1 has been released! If you find that you could not continue with the Mercenary Guild Trials dungeon because of the ledge, redownload the game, copy and paste an older save file, and retry! The bug has been fixed.

EDIT 2: Hotfix #2 has been released! There has been a lot of fixes and adjustments with this one based on player feedback. Plus, we've finally added a proper patching system thanks to Yami! You'll no longer have to redownload the whole game to fix it.
 
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rkane31174

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I'm having trouble with the game.

I can't seem to load a save. Whenever I do, it just buzzes and freezes up.

Saving works fine, but loading always freezes the game. Even when the save is from a new game.

What do I do?
 

Frosty10001

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I'm having trouble with the game.

I can't seem to load a save. Whenever I do, it just buzzes and freezes up.

Saving works fine, but loading always freezes the game. Even when the save is from a new game.

What do I do?
Thank you for reporting the issue.

I was able to fix the issue and released an updated version of the game. Please re-download it with the updated link in the main post.

You should be able to fully save and load your save data in this new version. However, since I altered the scripts, the savedata might not be compatible anymore. Please let me know if this is the case, I would be happy to provide you with an updated save file with your current progress.
 

rkane31174

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Thank you for reporting the issue.

I was able to fix the issue and released an updated version of the game. Please re-download it with the updated link in the main post.

You should be able to fully save and load your save data in this new version. However, since I altered the scripts, the savedata might not be compatible anymore. Please let me know if this is the case, I would be happy to provide you with an updated save file with your current progress.
Great, that fixed it loading problem, but now I can't get past Lexie? in the dream sequence.

I've tried waiting 20 seconds, waiting a minute, waiting 20 minutes, doing nothing, blocking, healing, divine barrier-ing, anything that isn't attacking.

Nothing works. Is this a bug, or is there something specific I should do?

It may be worth mentioning that I started from the beginning. Just in case the information helps.

I also tried blocking 8+ times in a row. No dice.
 
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Frosty10001

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Hotfix 4 has been released that fixes a game-breaking bug!
Please download the latest patch to correct the bug.
 

Unfortunately, since save files aren't compatible with the patch (the patch won't load on previous save files) you'll have to restart the game.

But we did provide an option to resume right before the game-breaking error!

Thank you for understanding and we hope you continue to enjoy Yet Another RPG!

Demo 4 is soon on the way!
 

rkane31174

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Towards the end of Demo 3, it crashes right after Arial says something about "The power of the main character".


Unable to locate


Audio/SE/Attack2


Even though it's there.
 

Frosty10001

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Hi everyone!


The next episode in the Yet Another RPG saga has been released!
Check out Demo 4 in the original post!


Thank you for waiting such a long time for it. Enjoy!


Also @rkane31174 that issue has been addressed in Demo 4.
 

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