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Im trying to make a specific skill that does X dmg plus 10*user's level. I tried this an it does not work. http://www.yanfly.moe/wiki/Enemy_Levels_(YEP)

Code:
<Pre-Damage Eval>
var enemylv = enemy.level * 10;
var dmg = (value + enemylv);
value = Math.ceil(dmg);
</Pre-Damage Eval>

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