Resource Type: Battler (Static, MV Format Animated, OR Dragonbones Animated)
I'm not picky. Plenty ways to animate things.
Maker Format: MV
Art Style: Ækashics
Description: I'm just going to copy this quote as this is pretty much what i'm going for.
Reference Images: Lots of images can be found here. He has no official art work. Your mind is the canvas when it comes to most of lovecrafts 'children'
https://lovecraft.fandom.com/wiki/Yog-Sothoth
Specifics
Resolution: Approximately 408x624 (i can scale him down)
Battle System: Sideview
Dragonbones: I can codethe animation my self. For something like this eyes, tendrils, mouths, and orbs in various shapes and sizes would suffice.
Colorscheme: Eldritch: ex1, ex2
Clarification: I only need one set either static, mv format animated, or dragonbones.
I'm not picky. Plenty ways to animate things.
Maker Format: MV
Art Style: Ækashics
Description: I'm just going to copy this quote as this is pretty much what i'm going for.
That being said, as long as you follow the above design described in the mythos and the specifics in red below you have quite bit of creative freedom with this request.Like many Lovecraftian gods, Yog-Sothoth has many different appearances throughout the various stories of the mythos, by various authors. However, there seems to be a common agreement that Yog-Sothoth visually manifests as a mass of glowing orbs, with eyes or tendrils in some versions, and in others simply the orbs.
Reference Images: Lots of images can be found here. He has no official art work. Your mind is the canvas when it comes to most of lovecrafts 'children'
https://lovecraft.fandom.com/wiki/Yog-Sothoth
Specifics
Resolution: Approximately 408x624 (i can scale him down)
Battle System: Sideview
Dragonbones: I can codethe animation my self. For something like this eyes, tendrils, mouths, and orbs in various shapes and sizes would suffice.
Colorscheme: Eldritch: ex1, ex2
Clarification: I only need one set either static, mv format animated, or dragonbones.
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