Things have slowed down a bit on the project, but hoping to pick back up on development in the coming week or two. All maps in the demo are now connected up, so we really just need to finish off the battlers, voices and finish up some bugs. Hopefully we'll have the demo released in the next 2-3 months
3 minor nitpicks (but you should expect that from me by now lol) :
- 'come one' gets spoken a bit too much almost to a bizar amount of times.
- the sound of thunder is underwhelming and a little out of sync with the Lightning
- the cutscène voices sharply drop in volume compared to the Ingame voices (i actually had to turn up my headphones to understand it) making them sound muffled.
oh, wow this looks amazing, was it the recording or was there a framerate drop after some spells? That is the only thing besides what Finnuval said also. Anyway, it is basically close to perfection, it looks so good!
by now, I think most people know that I hate misanthropic bad guys, but I realize one more reason I hate them so much is because the motive is easy and takes no thought to come up with. It's actually more challenging to create a villain that doesn't have that motive.