RMMV Yomi No Kuni

Daisetsu

Shinobi
Veteran
Joined
Dec 22, 2017
Messages
81
Reaction score
14
First Language
German,English
Primarily Uses
RMMV
Wow, this is looking insane!
 

Finnuval

World (his)story builder and barrel of ideas
Veteran
Joined
Aug 1, 2018
Messages
1,867
Reaction score
6,162
First Language
Dutch
Primarily Uses
RMMV
So when is the next beautiful piece of update for us? :p
 

Kwerty

Veteran
Veteran
Joined
Feb 22, 2014
Messages
380
Reaction score
598
First Language
English
Primarily Uses
RMMV
hey @Finnuval

Things have slowed down a bit on the project, but hoping to pick back up on development in the coming week or two. All maps in the demo are now connected up, so we really just need to finish off the battlers, voices and finish up some bugs. Hopefully we'll have the demo released in the next 2-3 months :)
 

Finnuval

World (his)story builder and barrel of ideas
Veteran
Joined
Aug 1, 2018
Messages
1,867
Reaction score
6,162
First Language
Dutch
Primarily Uses
RMMV
Yeah the whole world has pretty much slowed down or halted huh.
 

Finnuval

World (his)story builder and barrel of ideas
Veteran
Joined
Aug 1, 2018
Messages
1,867
Reaction score
6,162
First Language
Dutch
Primarily Uses
RMMV
Technically a dragon and a wyvern :p but they are looking awesome xD
Awesome color and shading.
 

QuikInk

Veteran
Veteran
Joined
Nov 15, 2018
Messages
40
Reaction score
29
First Language
English
Primarily Uses
RMMV
This looks so beautiful. Would love to be considered to playtest in return for feedback (although doubt you could improve it any more!)
 

Kwerty

Veteran
Veteran
Joined
Feb 22, 2014
Messages
380
Reaction score
598
First Language
English
Primarily Uses
RMMV
This looks so beautiful. Would love to be considered to playtest in return for feedback (although doubt you could improve it any more!)
Thanks @QuikInk I'll send you PM when got a build for public testing.

Thanks for following and commenting :)
 

Kwerty

Veteran
Veteran
Joined
Feb 22, 2014
Messages
380
Reaction score
598
First Language
English
Primarily Uses
RMMV
Finally feel ready to post out for community feedback.

Audio balancing and some last tweaks to the battle system animations needed, but here's an update on things

 

Finnuval

World (his)story builder and barrel of ideas
Veteran
Joined
Aug 1, 2018
Messages
1,867
Reaction score
6,162
First Language
Dutch
Primarily Uses
RMMV
Looking awesome!

3 minor nitpicks (but you should expect that from me by now lol) :

- 'come one' gets spoken a bit too much almost to a bizar amount of times.
- the sound of thunder is underwhelming and a little out of sync with the Lightning
- the cutscène voices sharply drop in volume compared to the Ingame voices (i actually had to turn up my headphones to understand it) making them sound muffled.

But all in this is near perfection xD
 

Raizen

Veteran
Veteran
Joined
Oct 24, 2012
Messages
262
Reaction score
295
First Language
Portuguese
Primarily Uses
RMMV
oh, wow this looks amazing, was it the recording or was there a framerate drop after some spells? That is the only thing besides what Finnuval said also. Anyway, it is basically close to perfection, it looks so good!
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

I have been listening to the new music tracks for MZ included in the sample game projects ... for way too long. Quite catchy!
Small rant: While using SRD Hud maker for a battle hud, I typed in the wrong script call and got an error, but then forgot to delete the piece that caused the error before closed the Hud maker and hit F5 to restart the game. Now everytime I engage in a battle my game crashes...
:kaolivid:
Would Jump into Javascript be best off continuing to break down the MV core files, or would people prefer a quick detour to cover everything that's changed in the core from MV to MZ?

Forum statistics

Threads
100,531
Messages
976,923
Members
132,081
Latest member
Kaezyelnatz
Top