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So. I earned an achievement on Steam. For some reason that got me thinking.

In this day and age, a lot of Steam games, xbox games, Nintendo (Notably Smash Bros.) etc. have unlock-able trophies or achievements and MMOs have titles to display after performing a fantastical feat of prowess. What's everyone's perspective on them? Thoughts? Is it something that's really just purely mechanical that really doesn't lend itself well or is it something that can be potentially integrated to a story, and possibly reward the player with other in game perks? Can a game have too many achievements for a person to complete it all!? Like the achievement of getting all those bloody gold skultulas from OoT. (I swear there were too many of those dang things.)

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