RMMZ You Have To Escape - a very short exploration game with multiple endings

WaywardMartian

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~Wake up, Cricket~

TitleBanner.jpg
Cricket wakes up in a strange house with no idea how she got there and, understandably, wants to leave. That's the whole thing. She has to collect items and interact with things to find a way out, but what she finds and in which order will change her story.

There's no save function but a playthrough only takes a few minutes anyway. There are ten endings that range from mundane to bizarre and none of them explain anything. There is no Official True Canon Ending, though #4 is my favourite.

This was made entirely as an exercise in global switches and rigging up all the different endings and to show off a little what my tall sprites look like in action. Maybe it'll entertain you for twenty minutes.

GAMEPLAY: Strictly exploration. Look at things, pick up items, use them. No combat, no chases.

WARNINGS: Mildly spooky at times but I don't think there's anything harmful in it.

DOWNLOAD: Dropbox link
Screenshot-01.jpg


Screenshot-02.jpg

Screenshot-03.jpg

CREDITS: Made in MZ. Most assets are MV/MZ RTP.
- Big trees and a door by Avery.
- Other doors by First Seed Materials.
- Font is called 'Fawn'. Found it on DaFont, credit to Vic Fieger.
- I did the sprites and other artwork.
- I'm using the Visustella SaveCore and MessageCore plugins.

There's still some Menu Weirdness like 'why is there a Continue button on the title screen if there's no save games?' or 'why are there hit points and stuff?' Because I just wanted to post this thing instead of fiddling with menus forever.
 

Guardinthena

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Good day, WaywardMartian. I downloaded 'You have to Escape,' to see your tall sprites in action and was not disappointed. The main character is adorable and your tall sprite models are spot on.

About the game itself however, could you give me some hints as to how I can unlock Endings 4, 7 and 8? I am completely stumped. I have managed to unlock the other Endings but cannot figure out how to trigger those three.

EDIT: I finally got Ending 8 to trigger. Still totally clueless how to get Ending 4 and 7.
 
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Guardinthena

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@Finnuval - How in the world did you get Ending 4? I cannot unlock it or Ending 7. I think one of the endings has to do with the mirror but I cannot get it to activate. (One playthrough the shadow went to the mirror but it only says it's still you.)

And I agree, I would like to see this built up. The endings are unique and beg further exploration.
 

WaywardMartian

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Wow, I was not expecting this to pop back up. Thanks for playing, @Guardinthena @SorbetInAPie and @Finnuval !

Guardinthena, it's been ages since I played my own game and don't remember how to do anything, but fortunately I have a list of how to get the endings. In theory they should work - I'm pretty sure I tested everything, but it's been a while and my notes are made more as reminders to me than a proper guide.

Just a hint:
Endings 4 and 7 involve finding a note - you need to push the chest in the bedroom to find the note underneath. I think you had to approach it from the side to push it.

Full spoilers for endings 4 and 7:
For Ending 4, you need to leave the room, look into the mirror, then walk out the front door.

For Ending 7, you find the note, look in the mirror, go to bed so you get the painting easel, do the painting, go to bed.
 

Guardinthena

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Oh thank you so much! I was finally able to get Ending 4 and Ending 7! I would have never have thought to select the chest from the side! The completionist in me is content now XD

Out of the ten possible endings it is a bit difficult to pick which one is my favorite. It seemed that some of them were grouped in themes, and I did enjoy the freaky, scary aspect of some of them but also loved the whimsical endings provided by Ending 9 and 10. And the First Ending just made me laugh. Sensible indeed!

Good job on this short gem, WaywardMartian.
 

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Updated my game's development post with the first video of it in action!


'Milestone Get!' :p
Heh, heh. I've been experimenting with a naughty word detector Common Event and using scripts to check certain strings. I never thought I would see such language in computer code. I would post a screen shot, but it probably wouldn't be appropriate, even with a Spoiler. But it certainly makes me laugh and it works great.
Yknow what? Im seriously considering recruiting a manager to oversee my games development.
Because I cannot focus or complete these tasks by myself. I need someone to give me orders, without having them be my boss.

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