I'm not weak to fire
- Apr 19, 2016
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Just a better map editor I think.
For example, selecting multiple events, dragging them around, pasting, copying and pasting multiple maps, all of that stuff. It's all already very impressive, but it would be better with these improvements.
Your idea gave me an interesting thought. How about a way to reference or clone an Event. Instead of copy and pasting an event over and over, and then having to do it again if you need to make a change, a referenced Event would be able to change all of the copies since there would only be a single instance of it. It would also free up some memory and clean up the Events list. I've run into countless situations where I needed many exact copies of Event in a bunch of different squares. The code behind would seem to be stupid easy too. The only real challenge would be the GUI.
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