Your favorite RPG class?

FirestormNeos

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Dark Magic users. Warlocks, Death Knights, Shadowpriests and Demon Hunters in World of Warcraft. The Sith Warrior and Inquisitor in SWTOR. Several of my secondaries in Super Smash Bros (Ganondorf in Melee/Brawl/4, Mewtwo, Bayonetta), Nightmare in Soulcalibur V, Unknown in Tekken Tag Tournament 2.

In D&D, I've always wanted to run a Sorceress character, but never had it in me to make one because I was afraid she'd die horribly or something.
 
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JFB1222

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Ninja / Thief / Rogue type of class.
 

Nivlacart

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I'M INDECISIVE! I want to do everything!
I like Sword-and-Shields, but I want to DPS with it, not a tank.
But I also want to heal my party members out of a pinch.

I usually just pick any class that has a sword and shield though XDD

(imagine my glee in Monster Hunter though)
 

RetailDrone7576

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I tend to always go with the warrior or fighter type classes, they can usually function as both tanks and DPS roles which is great for survivability in solo play, thieves and mages are good too but they're too squishy when things go south such as getting spotted by enemies or running out of MP
 

Martine1979

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Rogue, Assassin or Ranger(Hunter) is my favorite classes. I play those in most games i play.
 

AssumedPseudonym

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 In D&D or Pathfinder, monk. …To the point that three DMs have banned me from playing them. (I didn’t know it was possible to accidentally min/max Acrobatics, let alone enough to cause a preemptive retcon of twenty pages of plot. x.@; )

 In video games, I lean toward DEX-build melee classes.
 

AphoticAmaranth

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I tend to like classes that focus on magic like mages, healers, and summoners. Magic is everything.

(I didn’t know it was possible to accidentally min/max Acrobatics, let alone enough to cause a preemptive retcon of twenty pages of plot. x.@; )
How...?
 

AssumedPseudonym

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 Apparently a 50 ft. wide bottomless chasm is not enough to dissuade someone who can jump that far without needing to touch a d20. The squishy wizard taunting us from the other side (who was supposed to be a recurring villain) kinda… stopped being recurrable.
 

Tai_MT

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 Apparently a 50 ft. wide bottomless chasm is not enough to dissuade someone who can jump that far without needing to touch a d20. The squishy wizard taunting us from the other side (who was supposed to be a recurring villain) kinda… stopped being recurrable.

And thus your DM hopefully learned a valuable lesson about creating recurring villains. Namely: DON'T. Villains are recurring only because the players can't get to them, the players don't know who they are, or the players simply didn't stop them. They aren't recurring because you think you need one.

Your players will make a villain recurring all on their own.

You want a recurring villain? Write a book. Don't play D&D.
 

Quexp

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I tend to go the Warrior to Paladin route, as I like a little magic but favor physical attacks.
 

Martine1979

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I tend to go the Warrior to Paladin route, as I like a little magic but favor physical attacks.
You are like my brother then. He likes to play Warrior / Paladin classes.
And I steal stuff as a Thief. We have lot of funny RP together and RL plays too. We dressed up often when we were younger. ^_^
 

Quexp

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You mentioning playing with your brother just brought back some great memories growing up with my cousin. We were always making up costumes and building forts. :)
 

DrWho42

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investigator-class
 

ericv00

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 In D&D or Pathfinder, monk. …To the point that three DMs have banned me from playing them. (I didn’t know it was possible to accidentally min/max Acrobatics, let alone enough to cause a preemptive retcon of twenty pages of plot. x.@; )

 In video games, I lean toward DEX-build melee classes.
Monk is great! I once trivialized the boss that the DM created with the intent of wiping us and ending the campaign. Turns out, you shouldn't make a boss that takes fall damage climb out of a deep pit when there is a character that can practically cross a dungeon in one move and shift enemies at a near 100% success rate. The look on his face was priceless.
 

KenKrath

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Summoner!

So much could be done with this class. It could even be incorporated into a story. Consequentially FFX is not how I would use this class though.
 

Arctica

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Anything that deals with magic, healing in particular.
 

Benny Jackdaw

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Honestly, I really do happen to like Summoners. I don't see very many Summoners anymore, though.
 

Trelando

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I'm definitely a Paladin-type character.

I enjoy the sword & shield combo, I really like casting spells (I'm usually playing as a healer cause I can't trust anyone else being one :kaosigh:), and I love using Light-elemental magic and abilities.

Basically, I'm Flynn Scifo from Tales of Vesperia :kaojoy:
 

mosoku

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I like mages the most. They're powerful with a nice variety of attacks and effects.
 

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