I'm just curious about other's opinions, seeing as we have a great mixture of developers who've actually been green-lighted, developers who are on green-light, and then simply gamers who take part in either the voting process or in buying the game upon release.
I started voting on Green-light not too long ago. While I know it's been out for a while, I didn't have much time to check out the games that were trying to get in, but now I find it a fun process. I get my queue of games to look through, and I leave a constructive comment and decide whether I would buy the game or not. It's always fun to see what people think up, and it's a great feeling to know that I might just help them to get on Steam.
That being said...some of the entries were a bit...meh. Isn't your Green-light page supposed to show what possible buyers could expect from the game? Videos revolving around story or game mechanics, showcasing the world through concept art and animation, just giving a clear indication of what we can expect to receive. There was one entry that had a video of the main character jumping across buildings and on roofs. No music but the grunt of the character, no text...and when you scroll down to look at the written details, you see this game is supposed to involving time-jumping and chasing after bad guys and all these fantastic themes..that aren't even shown in the video. While that one stood out to me the most, I did note that quite a few entries were similar in that they couldn't seem to combine what they promised with what they actually showed us.
Sure, we could say that those types of games who didn't get their act together when they entered their game would not be voted into Steam anyway, and that's true, but I think of the people who are actively looking at these games and voting- there are 75 pages of games currently - wouldn't it be more efficient for both game developers and voters to have some minor filtering system?
For example, the concept of the indie game is what is going to be the focus on the page itself. I think they should solidify what they consider a concept and allow a small team to review the greenlight page for that concept before allowing voting. It doesn't even need to be that strict- rather, have your video and art represent what your game is about. If there are stealth ninja monkeys in your description, I'd better see some banana action in a video. Videos and art that don't represent anything or offer your possible buyers ANY idea on what they can expect...that just kills me.
But yes, just a mild rant. Not meant to be controversial! I like Steam Greenlight, and it provides a lot of opportunities for plenty of developers! I just dunno why games that look or seem unfinished are going to take up a spot on the ever-growing page of games. Even games that are going to require kickstarter or indiegogo campaigns have to at least be convincing if they expect to be fulfilled...
And. Tweet. That's all. :>