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Someone doesn't like their stuff being used in anything that contains pornography. I'm fine with that tbh.What examples of this have you seen and what are your thoughts?
Not wrong. It applies to everything and you gotta accept it, but that doesn't mean you give up and stop blaming people who do not adhere to your terms of use. We can only fight it through the collective community (reporting/blacklisting the problematic party) or protect ourselves (paywall, obfuscation, etc).but if you put something on the internet you've thrown it to the wolves.
The Internet has proven that people do not like political messages. So, while it is impossible to enforce, they mostly just choose to leave (or leave a bad review).In addition, asking someone to take a certain political, religious, or social stance to use your product can run afoul of the laws of some nations, and would be utterly impossible to enforce that part of the terms in the first place.
That is a point I forgot to emphasize. If I stole your car, you wouldn't say "well that is my fault for throwing it to the wolves by leaving it in a publicly accessible place". You would be rightfully furious about my action.I haven't thrown my work to the wolves. There are terms of use and they need to be followed. That's a big thing on this site and in the "real world" in general.
Apart from the ethical implications if using resources against the express wishes of their creator I don't think this argument holds any water.But concerning tools and materials, I don't think it's legally binding.
For instance "Do not criticize this product publicly" isn't valid in any contract because you can't take away someone's freedom of speech. In the US at least, pornography is a matter of expression.
That is a point I forgot to emphasize. If I stole your car, you wouldn't say "well that is my fault for throwing it to the wolves by leaving it in a publicly accessible place". You would be rightfully furious about my action.
This is stunningly OTT. In over 10 years working on games I personally have never seen a resource creator scream, shout or rant. I have seen developers do that. I think this sort of straw man/aunt sally weakens any argument.If the creator's idea of setting limits involves spitting their dummy out while screaming, shouting, and ranting, I'm going to assume the ones that use their content think that acting like a diva is acceptable behavior.
But resources for a game are not confidential, nor are they under an NDA, so the point you make is irrelevant.things that are confidential or otherwise under an NDA are considered an exemption from the right to free speech.
this blog entry on Stack Overflow on open source code being used for "evil"
That is not the same thing as the topic of your thread. That's a completed game that a person might play, not assets that a maker might integrate into their own project.Off the top of my head, the Taiwanese creator of LonaRPG makes his stance on China's claim to Taiwan crystal clear and a splash screen says that if you play it you agree with his stance.
I...do not see how that relates to how you described your topic. There is such a huge difference between a programmer saying "I don't want my code to be used to make torture machines or weapons of mass destruction that will be used to hurt or kill actual people" and an RPG Maker asset creator saying...anything you might imagine they could say, that I just don't see any relevance.Also before anyone gets incorrect ideas on where I got the idea for this thread, it was this blog entry on Stack Overflow on open source code being used for "evil".
Maybe it's not awesome, but scarce. This might be an over simplification of the French Revolution, but my understanding is that the problem was a neglectful ruling class mismanaging the means of production. Like, bakers didn't have access to flour.Regardless, like everyone else has said...just don't use that stuff. There's no way that specific asset can be so awesome that you have to have it in your game. Then that creator gets to sit in the corner having spent time on resources that no one else will use.