- Jun 29, 2017
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I'm really sorry, I didn't follow the rules, I will pay attention to it later.
I'm glad to see you're willing to fix it.This plugin will be the core component of my game and I hope it becomes perfect.I didn't test the independent item as cost yesterday, so I didn't see that window, sorry. I think I know enough about this plugin and I would like to make some of my opinions and report the errors I encountered.@Summer夏 thank you.
I made this plugin in one go, tested it lightly at the time and released it. Had no one else available to help test at the time. I tried fixing any problems people mentioned later. (most of them were about results being taken from requirements, like with the first one you showed)
are you using a plugin for that text?
the problem with text that uses icons and colors is that it is not "stretched". those use drawtextex, and just simple text usesdrawtext. with drawtext you can set a max size on the screen and if the text would the longer it is contracted to fit (like, the opposite of stretched).
I don't remember which I used... will have to look at it while fixing the errors you mentioned.
those are settings for when you use yanfly's item core. they have something called Independent Item, like this weapon can have its own attack or durability, or that potion can heal 50 more hp.
they can have many uses, but one of their limitations is what made me make my own plugin: yanfly's own crafting plugin is not compatible with them. you can only use items set as "non-independent".
those settings are for the exclusive windows that appear when you are selecting an independent item to use.
the first image is the size of the windows that you only see for when selecting them. the first two is for a window showing the independent items the recipe asks for, the second is for showing the items that you have of that kind to choose from, and the third is for the information window about them - like you have two swords with different durabilities and power, it will show those for you to select the one to sacrifice.
the second image is for text for the first window I told you about. the first is for the selection to say "these are the items I chose to use", the second is what to show if you did not select the item there yet.
the third image is for what to show on that help window for independent items. As mentioned, yanfly's item core allow an item to have different hp and mp heals, state to heal/cause, etc. and show them in a window. That is the text to show them if the item has them. States are shown by their icons, thus the max icons one. Extra Info and Equipment Info is for you to set more things to show for items or what to show for equipment, like the durability I already mentioned (equipment I did it like this because of my NewParameters plugin that allows you to create new ones)