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This is my plugin list/order, in Attachment. I did other tests and, as far as the damage formula is concerned, the problem is the compatibility between Hime Damage Weapon and Yep Item Core, it does not work with specific weapons but it works with bare hands@Kyldros Can you screenshot your plugin list/order, please? I was planning on using that plugin as well (Hime's plugin too) but haven't gotten around to it yet.
Sorry to hear that. Hope you recover soon.Sorry everyone, for health reasons I took a break from: coding, rpg maker-related discord and here.
As in, my wrist is kinda killing me when I start coding.
I don't think SRD fixed something, but basically, if I summon an actor at level 10, and they were supposed to learn something between 1 and 10, they would not learn it. Everything else works fine (like the summoned actor is at the right level with full HP, MP, etc). In any case, I am making the game retain TP, so summoning instances of actor does not work for me, so I am using a workaround.That is... the opposite of what should happen?
Assuming you mean my "minor summon fixes" (that is kind of a misnomer, they were pretty serious ones at the time, just small to make) it was supposed to fix an issue that exactly does not let the summons learn their skills as they level. As in, you summon it at level 1, 5 or 10 they would have the same skills despite supposed to learn more at levels 3 and 7.
Did SRD fix something and it broke my fix? I need to check later.
Nope, not at all. I also read that a lot of people seems to have conflict anytime they use any time of SV plugins (YEP, Galv, etc), so might just be a fundamental plugin compatibility issue. I never went around to testing this previously, and only found out about it (relatively) recently when I was browsing the forum for why I suddenly got a crash.Are you using DragonBones? As you can see a bit above, someone else has a similar problem when using Summon Core Replace Summons with Dragonbones.
my plugin is bellow SRD's Summon Core right?I don't think SRD fixed something, but basically, if I summon an actor at level 10, and they were supposed to learn something between 1 and 10, they would not learn it. Everything else works fine (like the summoned actor is at the right level with full HP, MP, etc). In any case, I am making the game retain TP, so summoning instances of actor does not work for me, so I am using a workaround.
Thanks. Yup, it was below SRD's Summon Core. Unfortunately, as I am using YEP SV Animated Battler plugin, it conflicts with SRD Summon Core, so I have removed it for now. Will get around to testing it likely during the weekend.my plugin is bellow SRD's Summon Core right?
I think I found it. If I am right it was just one line missing. Needs testing, but hte one in the link is already updated.
SV Animated enemies? I didn't notice this one... Especially since they deal with actors. What exactly is the conflict?Thanks. Yup, it was below SRD's Summon Core. Unfortunately, as I am using YEP SV Animated Battler plugin, it conflicts with SRD Summon Core, so I have removed it for now. Will get around to testing it likely during the weekend.
Just for others with the same proble, I talked with this person through discord, it seems this problem is fixed. Updated the plugin.i am using your YR_DBStateTransform plugin and i keep getting this error:
"Cannot read property 'name' of null"
can u fix this?
Not sure exactly and can't remember. The error came up in battle. I will capture the error over weekend and share here while doing testing.SV Animated enemies? I didn't notice this one... Especially since they deal with actors. What exactly is the conflict?