@Waterguy
I downloaded your New Parameters plugin - thanks for recommending it! I've read through the help file a couple times but just wanted some clarification on how to use it properly.
1) I mentioned over in the damage formula thread that I want to set non-stat constants for each unique character class to work as multipliers/divisors in my damage formula. I can't use the default engine for this because I don't want these constants to directly modify each character's ATK or MAT, but instead to work more like Elemental Rate. I see things like the "battler.setYRparam(paramId, value)" function and the "battler.(command name)" call in the help file, but I'm getting a little tripped up trying to determine how to fill these out.
I think specifically, I'm confused about what "stat," "command name" and "paramID" each need to represent, and what scripts I need to write (and in which fields) in order to get them all working together. If it's not too much trouble, could you write out a quick example to show me how to use these terms and how they interact?
2) The help file mentions something about a "list" of parameters, and how you need to set the parameter ID 1 value lower than it appears on the list. I'm not immediately seeing a list anywhere, though, even after attempting to set a couple test parameters. Could you tell me if I'm missing something here?
Thanks again!