YSE - Guardian Summon

Sophien

Veteran
Veteran
Joined
Apr 30, 2013
Messages
38
Reaction score
2
First Language
German
Primarily Uses
Nice script really :D but that dont work with active time battle ... :D know why?
 

estriole

Veteran
Veteran
Joined
Jun 27, 2012
Messages
1,309
Reaction score
531
First Language
indonesian
@sophien: incompatibilty is the culprit. it will likely to happen if the script is written by different person. you have three option. first give up one of the script and look for substitute script from another author if any(and you desperately need that feature). two make/request compatibility patch from author of the script/other scripter.

three put money in the table and request the compatibility patch to any scripter/ even new script if necessary.
 
Last edited by a moderator:

N7_Adam

Warper
Member
Joined
Jun 4, 2013
Messages
4
Reaction score
0
First Language
English
Primarily Uses
Can somone give me a tutorial... am so confused....
 

Internetakias

RPG Maker VX Ace Noob :P
Member
Joined
Aug 26, 2012
Messages
67
Reaction score
8
First Language
Greek
Primarily Uses
Would be nice if this envolved into a Persona battle system.
 

RaZzi

My Peculiar Brother
Veteran
Joined
Jul 19, 2013
Messages
423
Reaction score
206
First Language
Finnish
Primarily Uses
Having trouble with this. When trying to use the skill I get this error: Script 'Game_Actors' line 19: TypeError occurred. No implicit conversion from nil to integer. I have added actor with <guardian> notetag, made the skill and added guardian to party.
 

ShinGamix

DS Style 4Ever!
Veteran
Joined
Mar 18, 2012
Messages
3,905
Reaction score
451
First Language
April Fools
Primarily Uses
N/A
@Razzi do not use a saved game when test playing start a new game and try it.

@Lord Yami the Great

With your Guardian script it says requires YSE-basic Module

 

Script

- Requirement: YSE - Basic Module & YSE - Guardian Basic

- Core Script: YSE - Guardian Summon

 

I have Guardian Menu Script too and do i need YSE basic module if I am using Symphony?
 
Last edited by a moderator:

ShinGamix

DS Style 4Ever!
Veteran
Joined
Mar 18, 2012
Messages
3,905
Reaction score
451
First Language
April Fools
Primarily Uses
N/A
Got this to work finally.Just to help the ppl who also was trying to get this working.

I have to add the guardian to the party in the database before testing to get my guardian to show up in the guardian menu.
 

JaredDufour

Power Ranger
Veteran
Joined
Jun 27, 2012
Messages
77
Reaction score
34
First Language
english
Primarily Uses
so im using your battle system and the summon system but am running into a problem...

i want the user to perform an action before summoning another sprie ex. swing sword play animation on user than summon

 <whole action>

immortal: targets, true

move user: user, wait

hide nonfocus

</whole action>

 

<target action>

icon create: user, weapon

icon effect: user, weapon, swing

animation 43: targets, wait

delete icon: user, weapon

</target action>

 

<follow action>

show nonfocus

immortal: targets, false

</follow action>

 

<summon guardian>

 

I placed this in the skill line but it had no effect no animation or movement made, just the summon... Am I doing something wrong here or is the summoning script simply not allowing the skill to do anything but summon?

 

any help would be greatly appreciated, love this script but the summon itself is kinda boring and unless your gunna summon, attack, then return, the show animation on enemies doesnt work for me.

 

Thanks!
 
Last edited by a moderator:

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

Couple hours of work. Might use in my game as a secret find or something. Not sure. Fancy though no? :D
Holy stink, where have I been? Well, I started my temporary job this week. So less time to spend on game design... :(
Cartoonier cloud cover that better fits the art style, as well as (slightly) improved blending/fading... fading clouds when there are larger patterns is still somewhat abrupt for some reason.
Do you Find Tilesetting or Looking for Tilesets/Plugins more fun? Personally I like making my tileset for my Game (Cretaceous Park TM) xD
How many parameters is 'too many'??

Forum statistics

Threads
105,862
Messages
1,017,050
Members
137,571
Latest member
grr
Top