so im using your battle system and the summon system but am running into a problem...
i want the user to perform an action before summoning another sprie ex. swing sword play animation on user than summon
<whole action>
immortal: targets, true
move user: user, wait
hide nonfocus
</whole action>
<target action>
icon create: user, weapon
icon effect: user, weapon, swing
animation 43: targets, wait
delete icon: user, weapon
</target action>
<follow action>
show nonfocus
immortal: targets, false
</follow action>
<summon guardian>
I placed this in the skill line but it had no effect no animation or movement made, just the summon... Am I doing something wrong here or is the summoning script simply not allowing the skill to do anything but summon?
any help would be greatly appreciated, love this script but the summon itself is kinda boring and unless your gunna summon, attack, then return, the show animation on enemies doesnt work for me.
Thanks!