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So, in my game I want to set my object's priority as 'Same as Characters' (so I can speak to it from all four directions) but since I'm using objects that I have enlarged in size when my character sprite overlaps with the object the object sprite ends up above the character sprite.

Since I want my object sprite to end up below the character sprite, with the priority set as 'Same as Characters', I want to be able to adjust the z values of my objects.
I want to know if it is possible to adjust the z value via script instead of the solution being to put a invisible 'Same as Characters' event on the same spot.

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On my journey of character rework: I had this character, she was meant to be just a princess that joins your party. And at long term she was just uninteresting... So I tweaked her to be a rebel agaisn't the royalty before meeting up with the party.

Quick tip for any other ametuer pixel artists! When trying to create a colour palette, enabling Antialiasing can speed up the process of creating different shades! Just place your lightest colour and your darkest colour next to each other, select both pixels, and stretch it out!
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