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You know how certain games like Tactics Ogre have you pick a birthday, and depending on your choice, you're granted boons to certain elements? I was thinking of doing something similar, but I have 8 elements, and there are 12 months of the year...what do?
There's a Wikipedia page that I used as a starting point, but it focuses on the 4 classical elements. What do you guys think of mechanics like these? I was personally annoyed by them, but that was because the game didn't tell you what it did or what bonuses were conferred. Assuming the player is given the proper information, would it be a good idea to implement this? I can think of situations where the player might want to input their own B-day but are turned off by which bonuses are given, etc...
I mentioned I have 8 elements, while the astrology thing features 12 zodiacs and 4 elements. The 8 elements I have are: Earth, Fire, Holy, Ice, Lightning, Water, Wind, & Shadow. Not sure how to split this accordingly...
Edit: Maybe I should create a fictional calendar w/ 8 months instead of 12? Or maybe I should exclude Holy/Shadow so that there are only 6 elements and thus I can cleanly divide it so there are 2 months or zodiacs for each element? But I'd have to create some other method of accessing the Holy & Shadow trees. Oh, did I forget to mention that the "elemental boons" aren't boons or bonuses at all? Instead, I plan on these Zodiacs being the sole method of unlocking certain elemental skill trees. Assuming each Zodiac gets 2 elements, and the character also gets to choose a Weapon "class", that adds up to 3 skill trees per character, as I originally hoped & intended.
There's a Wikipedia page that I used as a starting point, but it focuses on the 4 classical elements. What do you guys think of mechanics like these? I was personally annoyed by them, but that was because the game didn't tell you what it did or what bonuses were conferred. Assuming the player is given the proper information, would it be a good idea to implement this? I can think of situations where the player might want to input their own B-day but are turned off by which bonuses are given, etc...
I mentioned I have 8 elements, while the astrology thing features 12 zodiacs and 4 elements. The 8 elements I have are: Earth, Fire, Holy, Ice, Lightning, Water, Wind, & Shadow. Not sure how to split this accordingly...
Edit: Maybe I should create a fictional calendar w/ 8 months instead of 12? Or maybe I should exclude Holy/Shadow so that there are only 6 elements and thus I can cleanly divide it so there are 2 months or zodiacs for each element? But I'd have to create some other method of accessing the Holy & Shadow trees. Oh, did I forget to mention that the "elemental boons" aren't boons or bonuses at all? Instead, I plan on these Zodiacs being the sole method of unlocking certain elemental skill trees. Assuming each Zodiac gets 2 elements, and the character also gets to choose a Weapon "class", that adds up to 3 skill trees per character, as I originally hoped & intended.
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