As I recall, that's how they worked in other makers, so that should be fine. Even if it isn't here w they worked, I think that it's better to have an easy way to flip them.However beware because doing
this.spritename.scale.x = -1this.spritename.scale.y = -1will invert the sprite >>
I see. Thanks a lot. What I came into solution so that the bigger image would fit is actually to divide the image to your current window sizes, then scaling it. Never knew there was an easier way. I'll remember this method@Milena: That'd be the sprite's anchor properties: anchor.x and anchor.y. Centering would be
anchor.x = anchor.y = 0.5Combining both into one line here.
