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  • Riku_Masamune
    I tried searching around for a solution, but... in VisuMZ Items Equip Core, I was under the impression (from reading the notes), I know...
  • ImaginaryVillain
    ImaginaryVillain commented on watermark's profile post.
    //cracks a whip Get to work, time's wasting! :kaolivid:
  • ImaginaryVillain
    ImaginaryVillain reacted to watermark's status with Like Like.
    Realizing that 2020 is the only year since 2015 that I haven't made a RM game. Maybe I should do a tiny one to keep the streak?
  • lzlzhilang
    Thank you for your working, although I only tent to use one of the Worlds, you still save me a lot of time.
  • Aerosys
    Aerosys reacted to ImaginaryVillain's comment on ImaginaryVillain's profile post with Like Like.
    At this point, I've already set it up so I can produce maps like you see there in about 3-4 hours... And I'm not exactly slaving away, I...
  • ImaginaryVillain
    ImaginaryVillain commented on ImaginaryVillain's profile post.
    At this point, I've already set it up so I can produce maps like you see there in about 3-4 hours... And I'm not exactly slaving away, I...
  • Sigony
    Sigony reacted to ImaginaryVillain's comment on ImaginaryVillain's profile post with Like Like.
    I had the greatest shower idea... You start out super powerful and instead level in reverse losing power as the levels continue. If you...
  • ImaginaryVillain
    ImaginaryVillain commented on ImaginaryVillain's profile post.
    January 1999, I saw MV listed on a site. I'd always scoffed at it before, but out of boredom I downloaded the demo and just started...
  • Frostorm
    Frostorm replied to the thread Game & Map Screenshots 11.
    Hi, I'm looking for some feedback on these item descriptions. Lemme know what you think in regards to UI, formatting, presentation, or...
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    • 1607072497820.png
    • 1607072866804.png
  • ImaginaryVillain
    ImaginaryVillain reacted to Aerosys's comment on ImaginaryVillain's profile post with Haha Haha.
    I think the most important question would be: Why did you use RPG Maker anyway?
  • GHNeko
    GHNeko replied to the thread RMMZ Customisable HP/MP/TP Bars.
    Just wanted to chime in and let you know that due to VisuStella's Skills & States plugin...
  • Aerosys
    Aerosys reacted to ImaginaryVillain's comment on ImaginaryVillain's profile post with Like Like.
    Eeewww! 10% of RM code?! Gross! :kaoback: Joking aside I'm just going to make videos on how to do stuff. Not going to lie, I think my...
  • Aerosys
    Aerosys commented on ImaginaryVillain's profile post.
    I think the most important question would be: Why did you use RPG Maker anyway?
  • Aerosys
    Hey all, so my Base Plugin starts with this 'use strict'; var MK = MK || {}; MK.alias = MK.alias || {}; var Imported = Imported ||...
  • ImaginaryVillain
    ImaginaryVillain reacted to Aerosys's comment on ImaginaryVillain's profile post with Haha Haha.
    I still wonder how you achieved this game.. I mean, usually games are 90% RPG Maker Code and a bit of custom code, your game looks like...

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Our latest feature is an interview with... me?!

People4_2 (Capelet off and on) added!

Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.

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