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just make an adventurer receptionist for my project.

also, anyone know how to merge PNG like this without losing the transparancy. i try to use photoscape but as you see, the background didn't trasnparent.
Well, my muse has carried me back into making dwarven-styled beards and hairstyles for MV's Generator, anything unparticular anyone wants to see?
I made a conceptual layout for my new battle hud. It showcases a picture of the actor, a status display, both HP and MP gauges, a geode display (think of this like class icon display) and the actor name. (Edit: added XP bar and level display)



(This is merely structural, still need to actually design it)
BK-tdm
BK-tdm
Pretty stylish looking! Assuming you use levels and battle , dont forget to add the numerical level and you could always add an EXP bar below the name :kaohi:
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MrKiwi
MrKiwi
Oh, you're right, I completely forgot about levels and xp... :kaoback:
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Finnuval
Finnuval
I would make the face pic a little bigger. Other then that it's looking good!
Hey, so what species are your raptors? Any of these?
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Featherbrain
Featherbrain
They are based on Acheroraptor, the North American contemporary of Velociraptor--the game takes place in Hell Creek so they are all North American varieties. However, I'm just calling them "Raptors," since I'm not really going for strict scientific accuracy; these can talk and build raptor societies, after all.
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Featherbrain
Featherbrain
I'm not sure if I'll include Utahraptor since they lived in the same time and region, but if so they'd be like the Neanderthals were to early humans, lol... a big, brutish cousin that barely speaks and mostly wants to eat you.
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Frostorm
Frostorm
Utahraptor is one of my favorites! It's actually pretty smart (though probably 1 notch below your protagonist species). I do know that they hunted in packs, so they must've had some social hierarchy.
... so here's my main characters running around inside "Headspace", a place people use as a safe place away from anxious/panic related thinking.
Made transition effects for going inside or outside using zoom, pixi filter, and a shutter effect
TheoAllen
TheoAllen
Yes, but my thread was in the queue for a day so it buried under newer posts when it was approved. So I bumped it in the status post for more visibility. I would not do it if when the thread is approved, it went to the newer posts. Thanks.
Shaz
Shaz
you can just bump your thread ;)
TheoAllen
TheoAllen
If I'm allowed to do that (in less than 72 hours), then I will do it next time :D

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Just beat the last of us 2 last night and starting jedi: fallen order right now, both use unreal engine & when I say i knew 80% of jedi's buttons right away because they were the same buttons as TLOU2 its ridiculous, even the same narrow hallway crawl and barely-made-it jump they do. Unreal Engine is just big budget RPG Maker the way they make games nearly identical at its core lol.
Can someone recommend some fun story-heavy RPGs to me? Coming up with good gameplay is a nightmare! I was thinking of making some gameplay platforming-based, but that doesn't work well in RPG form*. I also was thinking of removing battles, but that would be too much like OneShot. I don't even know how to make good puzzles!
one bad plugin combo later and one of my followers is moonwalking off the screen on his own... I didn't even more yet on the new map lol.
time for a new avatar :)

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